Daily Practice
Higher Education · Student Belonging

When students feel known, they stay.

A 21–30 day challenge of 5-minute daily peer-connection actions for colleges and universities · powered by the Gamechangers Challenge™ platform

Belonging isn't a survey score. It's whether a student has classmates who know them, rely on them, and would notice if they drifted away. The Gamechangers Challenge turns that into one small, real action a day — and measures what changes.

Gamechangers Challenge app used by FIU Business online MBA students

In plain language

The Gamechangers Challenge for higher education is a 21–30 day, mobile-first program. Each day, students complete one short action — reaching out to a classmate, encouraging a peer, sharing a win, reflecting on a strength — and see their cohort's activity in a shared feed. It is designed to help students form real peer relationships and a stronger sense of belonging. At FIU Business, 327 online MBA students across six cohorts (January 2025 – January 2026) used it; on average, 86% reported a stronger sense of belonging and participants reported about 4–6 new connections each. Questions: info@gamechangersconsulting.com.

What the research says

Belonging is a persistence issue — and being known is the gap.

National research keeps pointing in the same direction: students who feel they belong are more likely to stay, but many students who 'belong' on paper are still lonely or unseen.

22 campuses

A brief belonging intervention tested with 26,911 students at 22 institutions improved first-year full-time completion for groups with lower historical achievement — but only where students had real opportunities to belong.

Walton et al., Science, 2023

These are independent studies of college students in general, not evaluations of the Gamechangers Challenge.

Human connection in the AI era

AI can answer the question. It can't be the classmate.

MIT's 2026 committee on AI in teaching and learning reported decreased office-hours attendance, less online discussion and, anecdotally, fewer study groups as students turn to AI — and recommended that every subject include structured, in-person social learning. The Gamechangers Challenge is built around real student-to-student actions, not more content to consume, so it gives programs a structured way to add peer connection without redesigning a course.

MIT Ad Hoc Committee on AI Use in Teaching, Learning, and Research Training (Aug 2026)
How it works

One small, real action a day.

1 · Co-design

We work with your program, student-success or faculty team to pick the moment that matters — orientation, the first 30 days, a hard transition — and tailor the daily prompts to it.

2 · Run (21–30 days)

Students spend about five minutes a day on their phone completing one action. A shared feed, recognition, streaks and a friendly leaderboard keep the cohort engaged.

3 · Measure

Pre/post surveys and app activity show belonging, connections formed, actions taken and well-being, reported at the cohort level.

Examples of daily actions

  • Share a personal or professional win
  • Reach out to someone new in your cohort
  • Thank or encourage a classmate
  • Reflect on a strength you bring to the group
  • Follow up with someone you connected with earlier in the week
Where it fits

Built for the students most likely to slip through.

FIU students
  • Online and hybrid programs
  • Graduate and professional cohorts, including online MBAs
  • First-year and transfer students in their first 30 days
  • Commuter and working adult learners
  • Orientation, first-year seminars and professional-development courses

The FIU Business results below come from online MBA cohorts. For other populations, we design the pilot and measurement with you.

Proof · Florida International University

Six online MBA cohorts. One 5-minute daily practice.

FIU Business ran the Challenge — branded at FIU as the Real Connections Challenge — inside its Professional MBA Online program as a 30-day, for-credit professional development seminar.

FIU campus
327
Participants
6
Consecutive cohorts
86%
Stronger sense of belonging (avg.)
89%
Took action to build relationships
93%
Positive emotional impact
95%
Would recommend
~4–6
New connections per participant
94%
Rated it easy to use

Source: participant surveys, 327 participants across 6 cohorts, Jan 2025 – Jan 2026. Gamechangers Consulting, Comparative Impact Analysis. Self-reported results.

First cohort (spring 2025), as reported by FIU in AACSB Insights: 82% reported a stronger sense of belonging and 74% formed at least three new connections.

Three cohorts · EDUCAUSE Horizon Report 2025

Across three cohorts in FIU's online MBA program, year-over-year retention improved by up to 13%, 92% reported stronger belonging, and 74% formed at least three new connections.

Source: 2025 EDUCAUSE Horizon Report: Data and Analytics Edition, p. 31.
"We know that isolation in online learning doesn't just hurt student satisfaction — it drives attrition and robs students of relationships that grow more valuable over their careers. This isn't just about keeping students enrolled; it's about building a relationship with FIU that lasts a lifetime. By those standards, the Gamechangers App is a home run."
— Angel J. Burgos · Executive Director, Graduate Programs · Florida International University
Read the full FIU case study
Honest measurement

We report what students did and said.

Every Challenge reports participation, actions taken, connections formed, belonging and well-being, before and after. We only report outcomes that were actually measured, and we say where each number comes from. To measure the effect on persistence in your program, we'll work with your institutional research team using your enrollment data and, where possible, a comparison group.

  • Belonging (pre / post)
  • New peer connections formed
  • Actions taken to build relationships
  • Emotional well-being
  • Participation and completion
  • Would-recommend

FAQ

What is the Gamechangers Challenge for higher education?

A 21–30 day, mobile-first peer-connection program for colleges and universities. Students complete one short daily action, such as reaching out to a classmate, encouraging a peer or sharing a win, and see their cohort's activity in a shared feed. It is powered by the Gamechangers Challenge™ platform and run with Gamechangers Consulting.

How much time does it take students?

About five minutes a day for 21 to 30 days, on their phone, at whatever time of day suits them.

What results has it produced?

At FIU Business, 327 online MBA students across six cohorts (January 2025 – January 2026) took part. On average, 86% reported a stronger sense of belonging, 89% took action to build relationships, 93% reported a positive emotional impact, and participants reported about 4–6 new connections each. These are self-reported participant survey results.

Does it improve retention?

At FIU Business, the 2025 EDUCAUSE Horizon Report: Data and Analytics Edition (p. 31) reports that year-over-year retention improved by up to 13% across three online MBA cohorts. Results depend on each program's students and context, so we measure persistence with your institutional research team using your enrollment data and, where possible, a comparison group.

Which students is it for?

It was proven with online MBA cohorts and is designed for online, graduate, first-year, transfer, commuter and working adult learners: any group where students can go weeks without being known by their peers.

How do we get started?

Book a 30-minute call or email info@gamechangersconsulting.com. We'll pick the cohort and the moment that matters, co-design the daily prompts, and agree on how results will be measured.

Run a pilot with your next cohort.

We'll co-design the prompts with your team, run the Challenge alongside your cohort, and share cohort-level results on belonging, connection and participation.